- Stop the server and open
config.jsonin the file manager. - Inside the
"game"section, add a"mods"list. Each entry needs the mod's ID from the Reforger Workshop:"mods": [ { "modId": "591AF5BDA9F7CE8B", "name": "Example Mod" } ] - Save and start. The server downloads the mods, and players get them automatically when they join.
The panel manages connection fields in config.json (ports, server name, passwords, max players), so change those on the Startup page instead. Your mods list and other game settings are left alone.